Counting Channel
Sequential counting game with configurable rules
A counting channel: members count up one at a time. You set what happens on a wrong number, how many times in a row one person may count, the step, a cooldown, milestones and a goal.
- Free, like every feature
- Off until you switch it on
- Works in the background once on
Set it up
- Switch on Counting Channel
Dashboard → your server → Modules → Chat & Social → Counting Channel. It starts off, like every feature.
- Open Counting Channel in the sidebar
Its settings save as you change them and work straight away.
- Enable Counting
Sequential counting game in a dedicated channel
- Counting Channel
Choose what suits your server.
- Fail Log Channel (optional)
Log wrong counts here without polluting the counting channel.
- Wrong Number Mode
Applies to wrong numbers, math errors, and (if enabled below) consecutive counts.
Settings
Everything on the Counting Channel page of the dashboard. Changes save as you make them.
- Enable Counting
- Sequential counting game in a dedicated channel
- Counting Channel
- Choose what suits your server.
- Fail Log Channel (optional)
- Log wrong counts here without polluting the counting channel.
- Wrong Number Mode
- Applies to wrong numbers, math errors, and (if enabled below) consecutive counts.
- Delete Non-Numbers
- Silently delete any message that isn't a number or math expression — does not affect the count
- Max Consecutive Counts Per User
- How many times the same user can count in a row before someone else must go. 0 = unlimited, 1 = no consecutive (default). e.g. 1
- Show ✅ Reaction
- React with ✅ on every correct count — turn off to reduce clutter on busy channels
- Allow Math Expressions
- Accept expressions like 20+80 or 10*10 as a valid count — must evaluate to the correct integer
- Count By
- Step size — e.g. 2 = count in even numbers (2, 4, 6…) e.g. 1
- Cooldown (seconds)
- Minimum seconds between counts per user. 0 = no cooldown. e.g. 0 = off
- Milestone Every
- Celebrate every N counts (e.g. 100 = celebrate at 100, 200, 300…). 0 = off. e.g. 0 = off
- Count Goal
- Target number to reach. Bot celebrates when hit. 0 = no goal. e.g. 0 = off
- Reset on Goal
- Automatically reset the count back to 0 when the goal is reached